Outfit Stealer
Clothing theft from hands-up or downed players.
Outfit theft in game
Gameplay screenshots of hands-up and downed targets, the transfer and the stolen uniform.
Hands-up target
The target interaction offers Steal outfit on a player with their hands raised.
Outfit theft for roleplay encounters
Choose the interaction distance and theft duration, configure eligible hands-up animations, and decide whether the victim keeps their clothing or receives a stripped appearance. One package supports QBCore, Qbox, and ESX through Brick Bridge.
Player outfit theft
Temporarily copy another player’s clothing components and props through a target interaction.
Hands-up and downed players
Target incapacitated players or players using an animation from your configured hands-up list.
Configurable interaction
Set the interaction distance and theft duration, with optional progress display through Brick Bridge.
Victim appearance choices
Leave the victim’s outfit unchanged or apply a family-friendly stripped or standard underwear appearance.
Outfit restoration
Restore the previous outfit using the configurable restore command.
Server-side validation
The server checks distance, eligibility, player models, and involved players before allowing the transfer.
Watch outfit theft in game
Before you install
- Brick Bridge and its ox_lib dependency.
- ox_target or qb-target, plus supported medical and notification providers.
- Progress display is optional.
Included with your purchase
One resource for three frameworks
Use the same Outfit Stealer package on QBCore, Qbox, or ESX with Brick Bridge.
Editable configuration and locales
Adjust interaction settings, hands-up animations, victim appearance, restoration, and player-facing messages.
Install Brick Bridge first
Install Brick Bridge first with working target, medical, and notification providers. No SQL import, inventory item, or appearance-provider configuration is required.
Published setup documentation
The Outfit Stealer documentation covers the overview, installation, and configuration.
Editable files and configuration
Configuration and English locale files are editable. Runtime files use Cfx Asset Escrow.